MakeHuman – free, open-source software for 3D-modelling of humans
It’s always exciting when you find a new piece of cool software to play with, and even more so when what you’ve found is totally free, open-source, and available on all platforms. So it is with MakeHuman – an utterly awesome bit of kit. I wrote a piece before about FaceGen, which is also pretty cool, but MakeHuman takes it to the next level, by modelling all kinds of body characteristics as well as faces, and, of course, doing it all for free.
I’ve just downloaded it and played with it for a few minutes, but I’m already impressed by the range of options available. Through a very simple slider and radio-button based interface you have very fine control over all kinds of variables, including gender, weight, age, height, and many more, with endless fine tweak-ability possible of body and face if you dig through the options. There are also basic libraries of clothes and poses included. Here’s a well, a human, I made in just a couple of minutes:
And here’s a close-up of the face, after I added some hair and gave him a nasty expression:
Pretty cool indeed. This could potentially be a massively useful tool for people interested in face/body perception – using this, one could generate a large number of highly-controlled experimental stimuli that just differ in one aspect (say, weight, or race… whatever) very easily and quickly. Download it and have a play around!
Posted on August 8, 2013, in Cool new tech, Experimental techniques, Software and tagged 3D, 3D modelling, body modelling, Experiments, face modelling, Graphics, MakeHuman, posture, Software. Bookmark the permalink. 3 Comments.